#if !defined(AFX_MAPVIEW_H__20F40C77_8E10_44B7_BB49_7865F73C3E75__INCLUDED_)
#define AFX_MAPVIEW_H__20F40C77_8E10_44B7_BB49_7865F73C3E75__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// -*- C++ -*-
// MapView.h : header file
//

#include "../Controls/BitmapControl.h"
#include "../Controls/ColorControl.h"
#include "../Controls/ZoomControl.h"
#include "../IUpdate.h"
#include "ResizeDlg.h"

/////////////////////////////////////////////////////////////////////////////
// MapView dialog

class MapView : public ResizeDlg, IUpdateListener
{
private:
	BITMAPINFO    bmpInfo;
	u8 *          data;
	int           frame;
	u16           control;
	int           bg;
	int           w;
	int           h;
	BitmapControl mapView;
	ZoomControl   mapViewZoom;
	ColorControl  color;
	bool          autoUpdate;

	// Construction
public:
	void savePNG(const char *name);
	void saveBMP(const char *name);
	afx_msg LRESULT OnColInfo(WPARAM wParam, LPARAM lParam);
	afx_msg LRESULT OnMapInfo(WPARAM wParam, LPARAM lParam);
	u32 GetClickAddress(int x, int y);
	u32 GetTextClickAddress(u32 base, int x, int y);
	void update();
	void enableButtons(int mode);
	void paint();
	void renderMode5();
	void renderMode4();
	void renderMode3();
	void renderMode2();
	void renderMode1();
	void renderMode0();
	void renderRotScreen(u16 control);
	void renderTextScreen(u16 control);
	MapView(CWnd*pParent = NULL);  // standard constructor
	~MapView();

	// Dialog Data
	//{{AFX_DATA(MapView)
	enum { IDD = IDD_MAP_VIEW };
	CStatic m_numcolors;
	CStatic m_mode;
	CStatic m_overflow;
	CStatic m_mosaic;
	CStatic m_priority;
	CStatic m_dim;
	CStatic m_charbase;
	CStatic m_mapbase;
	//}}AFX_DATA

	// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(MapView)
protected:
	virtual void DoDataExchange(CDataExchange*pDX);   // DDX/DDV support
	virtual void PostNcDestroy();
	//}}AFX_VIRTUAL

	// Implementation
protected:
	// Generated message map functions
	//{{AFX_MSG(MapView)
	afx_msg void OnRefresh();
	virtual BOOL OnInitDialog();
	afx_msg void OnFrame0();
	afx_msg void OnFrame1();
	afx_msg void OnBg0();
	afx_msg void OnBg1();
	afx_msg void OnBg2();
	afx_msg void OnBg3();
	afx_msg void OnStretch();
	afx_msg void OnAutoUpdate();
	afx_msg void OnClose();
	afx_msg void OnSave();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAPVIEW_H__20F40C77_8E10_44B7_BB49_7865F73C3E75__INCLUDED_)
